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UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling , game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again. Review: I hate reading and I loved this book - I hate reading and I spent an entire week reading that book at the library, 6 hours a day; that should tell you how good and captivating that book is. I learned the basics of storytelling, story structure, character archetypes, character arcs, the complexity of working as a writer in the video game industry, and how all job families actually help to tell the story of a video game. I just wish that this book was 100-200 pages longer, so I could learn even more. Do not hesitate to purchase this book, you won't be disappointed. Review: Great book - It is a great book and it arrived very fast.
| Best Sellers Rank | #261,868 in Books ( See Top 100 in Books ) #75 in Game Programming #129 in Creative Writing & Composition #156 in Graphics & Visualization |
| Customer Reviews | 4.6 out of 5 stars 395 Reviews |
R**.
I hate reading and I loved this book
I hate reading and I spent an entire week reading that book at the library, 6 hours a day; that should tell you how good and captivating that book is. I learned the basics of storytelling, story structure, character archetypes, character arcs, the complexity of working as a writer in the video game industry, and how all job families actually help to tell the story of a video game. I just wish that this book was 100-200 pages longer, so I could learn even more. Do not hesitate to purchase this book, you won't be disappointed.
J**A
Great book
It is a great book and it arrived very fast.
A**L
Bueno para novatos, flojo para profesionales
Más para novatos y estudiantes que para profesionales. Va bien como obra de inicio en el mundo del diseño narrativo para videojuegos.
M**L
A Fantastic overview of what makes modern game stories and their developers make amazing games.
I bought Evan's book after watching a GDC writer's conference on YouTube a few weeks ago. He recommended aspiring writers, like myself, to read it and discover what truly goes into modern game narratives. Let me tell you this - its SO worth it. Fantastic read! The first book I've read on game writing. It explains some basic principle storytelling techniques, like character development, making the story believable, understanding the three act structure, of which I've read about before, and much more. Then he goes into the techincal aspects. How to tel a story, say, via a games' environment? How to design levels that work in conjunction with the narrative. How crafting AI systems into making characters, both good and bad, believable yet fun. How valuable communication is with team members. All sorts of stuff like that. Please, do yourself a favor and buy this. Even if you already have a firm grip on the three act structure, or how to write good dialogue, its worth taking the time to read.
C**S
Amazing.
This is a must read book for everyone that is in game industry. Easy to read and to learn The concepts and ideas.
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