---
product_id: 53624355
title: "Force and Destiny: Disciples of Harmony"
brand: "fantasy flight games"
price: "SAR 173"
currency: SAR
in_stock: false
reviews_count: 9
category: "Fantasy Flight Games"
url: https://www.desertcart.com.sa/products/53624355-force-and-destiny-disciples-of-harmony
store_origin: SA
region: Saudi Arabia
---

# 96-page full-color handbook New droids, vehicles & starships 3 new Consular specializations Force and Destiny: Disciples of Harmony

**Brand:** fantasy flight games
**Price:** SAR 173
**Availability:** ❌ Out of Stock

## Summary

> 🌌 Embrace the Force of Balance — Your destiny awaits beyond the stars!

## Quick Answers

- **What is this?** Force and Destiny: Disciples of Harmony by fantasy flight games
- **How much does it cost?** SAR 173 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.com.sa](https://www.desertcart.com.sa/products/53624355-force-and-destiny-disciples-of-harmony)

## Best For

- fantasy flight games enthusiasts

## Why This Product

- Trusted fantasy flight games brand quality
- Free international shipping included
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- 15-day hassle-free returns

## Key Features

- • **Master the Path of Balance:** Explore the unique Consular role with Arbiter, Ascetic, and Teacher specializations that redefine your Force experience.
- • **Immersive Roleplaying Depth:** Unlock rich lore and character development tools that transform your Consular from a player to a legend.
- • **Expand Your Galactic Arsenal:** Access extensive new armor, weapons, and rare lightsaber crystal rules to customize your gameplay like never before.
- • **Dynamic Multiplayer Experience:** Designed for 2-8 players with an average 1-hour playtime, perfect for engaging your squad in epic Star Wars adventures.
- • **Game Master’s Ultimate Toolkit:** Includes detailed guidance for integrating Consulars into campaigns, ensuring every session ignites with balanced action.

## Overview

Disciples of Harmony is a 96-page full-color expansion sourcebook for the Star Wars: Force and Destiny RPG, focused on the Consular path. It introduces three new specializations, new races, Force powers, and a wealth of equipment including rare lightsaber crystals. Designed for 2-8 players aged 10+, it enriches gameplay with deep lore and GM tools to seamlessly integrate Consular characters into campaigns under Imperial rule.

## Description

The rise of the Empire has caused the Jedi Order to fade even further into obscurity, but the galaxy of Star Wars is immense, with new secrets always waiting to be discovered. Not all regard the Jedi as myths or frauds; some seek to continue their traditions. Disciples of Harmony, a sourcebook for Consular characters in the Star Wars: Force and Destiny roleplaying game, expands the options available to Consulars in the core rulebook and gives Game Masters new opportunities to position these arbiters of balance within their campaign. Players will find everything necessary to craft a Consular character in this 96-page full-color handbook, including new Consular specializations-the Arbiter, Ascetic, and Teacher-new races, new Force powers, and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals. The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, Disciples of Harmony features a section for Game Masters on including Consular characters and NPCs in your campaigns and how they can contribute when the lightsabers ignite and the blasters start firing.

Review: Surprising amount of content - When I bought this book, I expected it to have too little content to be worthwhile. I basically only bought it because I am playing a Consular character, and I wanted all the options for skill paths. Well, it turned out that the skill paths were the least of the content in this book! Yes, they are useful, but what I found more useful was the new equipment options and the great detail about what the consular path really means. Not being the biggest Star Wars buff out there, I didn't really know all the lore and details about the Jedi paths. This book goes into a lot of detail about what a Consular is, what different types of Consulars might focus on, how they might specifically be tempted by the Dark Side, and a lot of juicy content for the GM to help their Consular players along. I don't really know how much of the stuff in the book is common knowledge to true Star Wars fanatics, so if you know all there is to know and you just want the skill trees, maybe this book wouldn't seem like a good value. But for me, it certainly was. It was what I needed to go from just playing my character mechanically to really role playing.
Review: Good for a Knowledge basis - This is an essential Roleplaying book if you are going to play or have a consular in your group. It really helps you flush out who your character can be. Giving 3 additional races is a huge plus, and some additional career Specializations.

## Features

- THIS IS AN EXPANSION FOR STAR WARS FORCE AND DESTINY ROLEPLAYING GAME. This is not a complete game experience. A copy of Star Wars Force and Destiny Roleplaying Game is required to play.
- EXPERIENCE THE POWER OF THE FORCE: As a Force-sensitive outcast struggling to survive under Imperial rule, you can bring justice to the galaxy, search for the lost remnants of the Jedi order, or fall victim to the dark side’s temptations. Whether you choose the light side or the dark, a powerful destiny awaits you in this exciting roleplaying game.
- DISCIPLES OF HARMONY: The path of the Consular is one of balance, a path that may be difficult in a traditional, combat-oriented setting. As such, this handbook teaches Game Masters how to include Consular characters and NPCs in your campaigns to let them contribute when the lightsabers ignite and the blasters start firing.
- A SOURCEBOOK FOR SENTINELS: Craft a Consular character with this 96-page full-color handbook that includes new Consular specializations—the Arbiter, Ascetic, and Teacher—new races, new Force powers and extensive armor and weapon inventories. Discover new droids, vehicles, starships, and even rules for rare and damaged lightsaber crystals.
- NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Star Wars Force and Destiny is an exciting roleplaying game for adults and kids designed for 2 to 8 players and is suitable for ages 10 and older. The average playtime is approximately one hour.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1633443159 |
| Best Sellers Rank | #396,962 in Toys & Games ( See Top 100 in Toys & Games ) #10,649 in Board Games (Toys & Games) |
| Customer Reviews | 4.6 4.6 out of 5 stars (122) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Item model number | SWF35 |
| Manufacturer | Asmodee |
| Manufacturer recommended age | 13 - 15 years |
| Product Dimensions | 11.2 x 8.8 x 0.5 inches |
| Release date | June 2, 2017 |

## Images

![Force and Destiny: Disciples of Harmony - Image 1](https://m.media-amazon.com/images/I/91yQyPaO6BL.jpg)
![Force and Destiny: Disciples of Harmony - Image 2](https://m.media-amazon.com/images/I/A194MqiZJTL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Surprising amount of content
*by F***T on September 3, 2019*

When I bought this book, I expected it to have too little content to be worthwhile. I basically only bought it because I am playing a Consular character, and I wanted all the options for skill paths. Well, it turned out that the skill paths were the least of the content in this book! Yes, they are useful, but what I found more useful was the new equipment options and the great detail about what the consular path really means. Not being the biggest Star Wars buff out there, I didn't really know all the lore and details about the Jedi paths. This book goes into a lot of detail about what a Consular is, what different types of Consulars might focus on, how they might specifically be tempted by the Dark Side, and a lot of juicy content for the GM to help their Consular players along. I don't really know how much of the stuff in the book is common knowledge to true Star Wars fanatics, so if you know all there is to know and you just want the skill trees, maybe this book wouldn't seem like a good value. But for me, it certainly was. It was what I needed to go from just playing my character mechanically to really role playing.

### ⭐⭐⭐⭐⭐ Good for a Knowledge basis
*by D***Y on June 22, 2019*

This is an essential Roleplaying book if you are going to play or have a consular in your group. It really helps you flush out who your character can be. Giving 3 additional races is a huge plus, and some additional career Specializations.

### ⭐⭐⭐⭐⭐ Nothing more to say. Simple and short
*by M***S on January 26, 2021*

I like it a lot

## Frequently Bought Together

- Star Wars Force and Destiny Game Disciples of Harmony EXPANSION | Roleplaying Game | Strategy Game For Adults and Kids | Ages 10+ | 2-8 Players | Average Playtime 1 Hour | Made by Fantasy Flight Games
- Star Wars Force and Destiny Game Unlimited Power Expansion | Roleplaying Game | Strategy Game for Adults and Kids | Ages 10+ | 2-8 Players | Average Playtime 1 Hour | Made by Fantasy Flight Games
- Fantasy Flight Games Star Wars: Force & Destiny: Keeping The Peace: A Sourcebook for Guardians Board Game

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*Product available on Desertcart Saudi Arabia*
*Store origin: SA*
*Last updated: 2026-04-23*