---
product_id: 115304967
title: "Oculus Rift S PC-Powered VR Gaming Headset"
brand: "meta"
price: "SAR 51"
currency: SAR
in_stock: true
reviews_count: 8
category: "Meta"
url: https://www.desertcart.com.sa/products/115304967-oculus-rift-s-pc-powered-vr-gaming-headset
store_origin: SA
region: Saudi Arabia
---

# Top VR game library, 100+ titles Inside-out tracking, no external sensors Next-gen optics, reduced screen-door effect Oculus Rift S PC-Powered VR Gaming Headset

**Brand:** meta
**Price:** SAR 51
**Availability:** ✅ In Stock

## Summary

> 🚀 Step into the future of VR gaming—where every move counts and every moment thrills!

## Quick Answers

- **What is this?** Oculus Rift S PC-Powered VR Gaming Headset by meta
- **How much does it cost?** SAR 51 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.sa](https://www.desertcart.com.sa/products/115304967-oculus-rift-s-pc-powered-vr-gaming-headset)

## Best For

- meta enthusiasts

## Why This Product

- Trusted meta brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Comfort Meets Speed:** Redesigned halo headband with quick-fit wheel ensures secure, all-day comfort for marathon gaming sessions.
- • **Effortless Movement:** Oculus Insight tracking lets you roam freely in any direction—no external sensors, no setup hassle.
- • **Crystal-Clear Vision:** Experience vivid colors and ultra-sharp visuals with advanced lenses that banish screen-door distractions.
- • **Immersive VR Universe:** Access hundreds of exclusive Oculus titles and top VR games—your gateway to next-level gaming.
- • **Precision in Your Hands:** Updated Oculus Touch controllers deliver intuitive, lifelike gestures that bring your in-game actions to life.

## Overview

The Oculus Rift S is a PC-powered VR headset featuring a vast library of over 100 games, next-generation optics for vivid, sharp visuals, and inside-out Oculus Insight tracking that eliminates the need for external sensors. Its ergonomic halo design with a quick-fit wheel ensures comfort during extended play, while updated Oculus Touch controllers provide precise, intuitive hand tracking. Designed for seamless setup and immersive experiences, the Rift S is a top-tier choice for professional gamers and VR enthusiasts seeking cutting-edge performance and value.

## Description

Product Description Oculus Rift S designed in collaboration with Lenovo puts you at the centre of virtual reality's most pulse-pounding, PC-powered gameplay. See the action unfold around you through our sharpest lenses and next-generation optics. Lose yourself in the experience with a comfortable, improved design that lets you start playing faster and keep playing longer. Oculus Insight tracking gives you the power to move throughout your play space in any direction. No external sensors. No complicated setup. Just hands-on action and interaction with our updated Oculus Touch controllers out of the box. Step into the game and the future of PC VR.Top VR Gaming LibraryBlast, slash and soar your way through the top library in VR gaming. Oculus Rift S lets you play hundreds of games and exclusives already available in the Oculus Store, with so much more to come.Improved OpticsStare down the competition with next-generation lenses and a sharper display. Improved optics deliver bright, vivid colours and a reduced "screen-door" effect.Ergonomic DesignKeep your head in the game thanks to a halo headband redesigned with speed in mind. Rift S stays securely and comfortably in place with a quick twist of the fit wheel so that it can take, or double-take, your fastest reactions.Oculus Touch ControllersArm yourself with our updated Oculus Touch controllers. Your slashes, throws and grabs appear in VR with intuitive, realistic precision, transporting your hands and gestures right into the game. Box Contains 1 x Rift S Device, 1 x Controllers (L&R), 1 x Accessory Folio, 1 x QSG, 1 x H&S Manual, 2 x AA Batteries & 1 x Mdp-dp adapter

Review: Worth Upgrading from CV1?? - I did alot of research before I took the plunge on this, being that I already have a CV1. Would it be worth the upgrade? My main doubts before upgrading were, 1. Will my IPD be OK? Mine sits at 61mm and after setting the software to match I have had no issues here, everything is crystal clear and no eye strain. Ideally you want to be at 63.5mm but 2-3mm either side of this and I don't think you will have a problem. However this is subjective to the individual. 2. The black levels, being this is an LCD panel and not OLED. Omg the black levels are amazing! I was very surprised just how good ALL the colours are, definitely on Par with the CV1, maybe slightly better! 3. Tracking, coming from outside in to inside out. This is better than what my 2 sensor set up was. Again if you put your hands behind your back you'll loose tracking but this was always the case for me. Unfortunately when you draw say a bow, you will loose tracking if you put the controller too close to your face but you can adapt to this. I feel overall the tracking is better than 2 sensors but not if you have 3. 4. God rays and screen door effect? Without a doubt a thing of the past! 5. Resolution is only a small bump up on paper but WOW the LCD panels pixel density is far better which is also why the screen door has all but vanished. Text is VASTLY sharper! 6. Sound quality. The sound quality is actually surprisingly good but it's not quite got the base of the CV1 headphones, but still good overall. You can still plug in a 3rd party solution via the headphone jack. 7.Comfort. The CV1 was very comfortable I found but again so is this, it's just different and takes a bit of getting use to the halo design. It's also actually nice NOT having ear phones pressed against your ears. 8.Value for money. This is where I feel this really shines. When you compare it to the price of the Valve index, touching close to £1000 for the full setup or the HP Reverb at the £500-£600 region. I feel this Headset hits the sweet spot for being both good value for money and a good all rounder in the specs department. 9.Lastly Software. I've always loved the Oculus software, very polished and easy to use especially when you compare to Windows MR. The new pass through cameras are great for having a peek into the real world. When you step out of your Guardian boundaries this kicks in. UPDATE... I'm getting alot of tracking issues where the tracking stops working completely! Also I'm getting an intermittent black screen usually on first boot of the PC. You can fix this by replugging in the USB but it's not ideal. Also I've noticed an intermittent flash of static, if you blink you can almost miss it but this occurs at least every 5-10 mins. I hope this all gets fixed with future updates. Unfortunately the way I see it this should have all been working properly from day one as I never had problems with the DK2 or CV1. I have returned it for a refund. I'm sure one day they will sort these issues via a firmware patch. When they do this will be a good buy which is why I've given it 3 stars and not 1. Originally with my first impressions after an hour of use I gave this 5 stars with my review. But now after 12 hours of play I have started to notice more issues. UPDATE!! As of now September 2019 with recent updates the Rift S is now fixed of all its issues that I mentioned.
Review: Good visuals, decent comfort and mostly good tracking for a decent price - After a short experience with the HTC Vive sold me on VR, I started looking at getting a second hand Vive. Eventually, though, I decided to get a Rift S when it was on sale for £350, and I'm glad I did. Setup is pretty quick and easy, aside from the Oculus software forcing you to sit through health and safety videos, the firmware update I had to do not pushing to the controllers so it was asking me to pair the controllers again when what I actually had to do was leave the configuration and update the controllers separately, and it not working with anything outside the Oculus store until you enable the "Unknown Sources" option. Visuals are good, just make sure to warm the headset up before putting it on so it doesn't steam up. No issues with ~66.5mm IPD, it does get a bit blurry towards the edges of the FoV but that's not IPD related, and it's still better than the Vive was. Haven't got any light bleed, but I can imagine it being an issue with smaller noses than mine. Also, while the lower refresh rate of 80 Hz might be a downgrade over the Vive and Rift, lower persistence means that there's less motion blur so it actually ends up being clearer and might even be better at preventing sickness. Speaking of sickness, that was an issue for the first couple of days, but after a week of short sessions that I stopped once I started feeling ill, it hasn't come back. Your experience may differ. The headset's decently comfortable if you take a few minutes to adjust everything. It's not going to feel weightless, and it will definitely press in on your head slightly, but you quickly forget about it until you take it off 3 hours later and see the small imprint it leaves around your eyes. Tracking is mostly fine. Haven't had the headset lose track of the room, but the controllers will occasionally fly off-screen under quick movements, or get stuck by your side/behind your back. It's infrequent enough that I can't complain much, but still something worth mentioning. And finally, the controllers. They're fine, only issue is needing to change the batteries every couple of weeks. I'd recommend a pair of AMVR grips so you don't have to hold onto them constantly, but then you won't be able to fit them back in the box and may want to buy a case/stand to store (the headset fits pretty much perfectly in PSVR cases). All in all, worth every penny.

## Features

- Top VR gaming library: Blast, slash and soar your way through the top library in VR gaming. Oculus Rift S lets you play hundreds of games and exclusives already available in the Oculus store, with so much more to come
- Improved Optics: Stare down the competition with next-generation lenses and a sharper display. Improved optics deliver bright, vivid colors and reduced "screen-door" effect
- Ergonomic Design: Keep your head in the game thanks to a halo headband redesigned with speed in mind. Rift S stays securely and comfortably in place with a quick twist of the fit wheel, so it can take-or double take-your fastest reactions
- Oculus Touch Controllers: Arm yourself with our updated Oculus Touch controllers. Your slashes, throws and grabs appear in VR with intuitive, realistic precision, transporting your hands and gestures right into the game
- Oculus Insight Tracking: Take a step forward with Oculus Insight. It translates your movements into VR no matter which way you're facing and provides room-scale tracking without external sensors

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B07PTMKYS7 |
| Batteries  | 4 AA batteries required. (included) |
| Customer reviews | 4.2 4.2 out of 5 stars (18,325) |
| Delivery information | We cannot deliver certain products outside mainland UK ( Details ). We will only be able to confirm if this product can be delivered to your chosen address when you enter your delivery address at checkout. |
| Is discontinued by manufacturer  | No |
| Item model number  | 301-00178-01 |
| Language  | English |
| Product Dimensions  | 27.8 x 16 x 21 cm; 140 g |
| Rated  | Not PEGI rated |
| Release date  | 21 May 2019 |

## Images

![Oculus Rift S PC-Powered VR Gaming Headset - Image 1](https://m.media-amazon.com/images/I/41LjfQ2cAYL.jpg)
![Oculus Rift S PC-Powered VR Gaming Headset - Image 2](https://m.media-amazon.com/images/I/513TMEk2czL.jpg)
![Oculus Rift S PC-Powered VR Gaming Headset - Image 3](https://m.media-amazon.com/images/I/51K-L27X35L.jpg)
![Oculus Rift S PC-Powered VR Gaming Headset - Image 4](https://m.media-amazon.com/images/I/51y1DnrIb-L.jpg)
![Oculus Rift S PC-Powered VR Gaming Headset - Image 5](https://m.media-amazon.com/images/I/41RKsuNfhML.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: Do i need additional cables like display port or usb extentions**
A: No, the headset comes with a 5 meter USB/DisplayPort cable included.

**Q: How long is the cable on this headset?**
A: 5m

**Q: Can I use a laptop with this VR?**
A: I would check if your laptop is supported. I have a gaming laptop but it didn’t quite match the required specs so I couldn’t get it to work.

**Q: I know that the Oculus has video output so I could make a youtube video with it, but will it output audio (what I say) with the video?**
A: Yes, it has a mic built in which appears to Windows as a normal input that can be recorded from.
The screen can either be recorded from the game's output window, or some will support recording plugins.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Worth Upgrading from CV1??
*by L***1 on 31 May 2019*

I did alot of research before I took the plunge on this, being that I already have a CV1. Would it be worth the upgrade? My main doubts before upgrading were, 1. Will my IPD be OK? Mine sits at 61mm and after setting the software to match I have had no issues here, everything is crystal clear and no eye strain. Ideally you want to be at 63.5mm but 2-3mm either side of this and I don't think you will have a problem. However this is subjective to the individual. 2. The black levels, being this is an LCD panel and not OLED. Omg the black levels are amazing! I was very surprised just how good ALL the colours are, definitely on Par with the CV1, maybe slightly better! 3. Tracking, coming from outside in to inside out. This is better than what my 2 sensor set up was. Again if you put your hands behind your back you'll loose tracking but this was always the case for me. Unfortunately when you draw say a bow, you will loose tracking if you put the controller too close to your face but you can adapt to this. I feel overall the tracking is better than 2 sensors but not if you have 3. 4. God rays and screen door effect? Without a doubt a thing of the past! 5. Resolution is only a small bump up on paper but WOW the LCD panels pixel density is far better which is also why the screen door has all but vanished. Text is VASTLY sharper! 6. Sound quality. The sound quality is actually surprisingly good but it's not quite got the base of the CV1 headphones, but still good overall. You can still plug in a 3rd party solution via the headphone jack. 7.Comfort. The CV1 was very comfortable I found but again so is this, it's just different and takes a bit of getting use to the halo design. It's also actually nice NOT having ear phones pressed against your ears. 8.Value for money. This is where I feel this really shines. When you compare it to the price of the Valve index, touching close to £1000 for the full setup or the HP Reverb at the £500-£600 region. I feel this Headset hits the sweet spot for being both good value for money and a good all rounder in the specs department. 9.Lastly Software. I've always loved the Oculus software, very polished and easy to use especially when you compare to Windows MR. The new pass through cameras are great for having a peek into the real world. When you step out of your Guardian boundaries this kicks in. UPDATE... I'm getting alot of tracking issues where the tracking stops working completely! Also I'm getting an intermittent black screen usually on first boot of the PC. You can fix this by replugging in the USB but it's not ideal. Also I've noticed an intermittent flash of static, if you blink you can almost miss it but this occurs at least every 5-10 mins. I hope this all gets fixed with future updates. Unfortunately the way I see it this should have all been working properly from day one as I never had problems with the DK2 or CV1. I have returned it for a refund. I'm sure one day they will sort these issues via a firmware patch. When they do this will be a good buy which is why I've given it 3 stars and not 1. Originally with my first impressions after an hour of use I gave this 5 stars with my review. But now after 12 hours of play I have started to notice more issues. UPDATE!! As of now September 2019 with recent updates the Rift S is now fixed of all its issues that I mentioned.

### ⭐⭐⭐⭐⭐ Good visuals, decent comfort and mostly good tracking for a decent price
*by S***M on 23 January 2020*

After a short experience with the HTC Vive sold me on VR, I started looking at getting a second hand Vive. Eventually, though, I decided to get a Rift S when it was on sale for £350, and I'm glad I did. Setup is pretty quick and easy, aside from the Oculus software forcing you to sit through health and safety videos, the firmware update I had to do not pushing to the controllers so it was asking me to pair the controllers again when what I actually had to do was leave the configuration and update the controllers separately, and it not working with anything outside the Oculus store until you enable the "Unknown Sources" option. Visuals are good, just make sure to warm the headset up before putting it on so it doesn't steam up. No issues with ~66.5mm IPD, it does get a bit blurry towards the edges of the FoV but that's not IPD related, and it's still better than the Vive was. Haven't got any light bleed, but I can imagine it being an issue with smaller noses than mine. Also, while the lower refresh rate of 80 Hz might be a downgrade over the Vive and Rift, lower persistence means that there's less motion blur so it actually ends up being clearer and might even be better at preventing sickness. Speaking of sickness, that was an issue for the first couple of days, but after a week of short sessions that I stopped once I started feeling ill, it hasn't come back. Your experience may differ. The headset's decently comfortable if you take a few minutes to adjust everything. It's not going to feel weightless, and it will definitely press in on your head slightly, but you quickly forget about it until you take it off 3 hours later and see the small imprint it leaves around your eyes. Tracking is mostly fine. Haven't had the headset lose track of the room, but the controllers will occasionally fly off-screen under quick movements, or get stuck by your side/behind your back. It's infrequent enough that I can't complain much, but still something worth mentioning. And finally, the controllers. They're fine, only issue is needing to change the batteries every couple of weeks. I'd recommend a pair of AMVR grips so you don't have to hold onto them constantly, but then you won't be able to fit them back in the box and may want to buy a case/stand to store (the headset fits pretty much perfectly in PSVR cases). All in all, worth every penny.

### ⭐⭐⭐⭐ Probably the best entry level VR headset for PC
*by H***S on 2 October 2023*

In terms of simplicity and excluding the mobile VR headsets, the Rift-S is probably the simplest to set up and get using as everything is contained in the headset. There aren't any tracking sensors you need to set up around the room and there is very little calibration that needs to be done to get started other than setting up the floor level and the play area boundaries. One downside is that the pupil distance is only software adjustable meaning some users outside of the optimal range may experience slightly blurrier image quality - I am just inside this range so its close but not too bad. The game library is pretty good and it is compatible with Steam VR. The audio quality on the headset is really nice and the unit itself is pretty light. The sensors are able to pick up the controllers even in low light, but it is best used in a well lit play area. My main issue with this headset/Oculus in general is that as it is Facebook/Meta owned you are constantly prompted to connect to or make an account, this is fine if you have one but quite irritating if like me you don't use social media - This doesn't have an effect on any gameplay though. In terms of usage, I bought this on launch and I've had many hours using this and have thoroughly enjoyed it. It is very fun for social or arcade style games like Robo-Recall but it really shines with titles like Half Life: Alyx or the immersion of something like Elite Dangerous. If you have a high end machine and are really into your VR, id probably opt for the Valve Index, but for someone looking to dive into VR on pc and have a bit of fun, this is a good start.

## Frequently Bought Together

- Oculus Rift S PC-Powered VR Gaming Headset
- Syntech 5 Meters Link Cable Compatible with Oculus/Meta Quest 3/Meta Quest 3S, Quest2/Pro/Pico 4/Ultra, High Speed Data Transfer,USB 3.0 to USB C Link Cable for VR Headset

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*Product available on Desertcart Saudi Arabia*
*Store origin: SA*
*Last updated: 2026-05-10*